Started as freetime exercise and then I decided to make a real time character out of it.
Death from Darksiders II ladies and gentleman, based on the majestic concept of Joe Madureira. The highpoly was made in Zbrush, with some help of Marvelous designer for the cloth parts. The armor and the weapon sketched in 3dsmax and then finalized in Zbrush. I used xgen and maya in general to make the hair cards and UV's. Baked in marmoset (also rendered) and then, FINALLY, substance painter for textures and photoshop for the last touches.
Marmoset viewer - Pose 1
Marmoset viewer - Pose 2